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Valkyria Revolution - PlayStation 4
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About this item
- Taking place in an alternate world based on the European era of industrialization, players will band together with Jutland's elite soldiers as they fight against the merciless Ruzi Empire.
- Valkyria Revolution eschews the original series' traditional turn-based strategy for a new hybrid of fast paced real-time combat and tactical acumen across battlefields.
- The world of Valkyria Revolution is brought to life by the unique visual style provided by a new graphical engine and a vibrant soundtrack composed by the celebrated Yasunori Mitsuda.
- The powerful drama can be experienced in its original Japanese voice acting with English subtitles or in a brand-new English dub
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Product information
ASIN | B06XWN5QHB |
---|---|
Release date | June 27, 2017 |
Customer Reviews |
4.0 out of 5 stars |
Best Sellers Rank | #55,313 in Video Games (See Top 100 in Video Games) #2,616 in PlayStation 4 Games |
Product Dimensions | 1.3 x 5.4 x 6.9 inches; 2.4 ounces |
Type of item | Video Game |
Language | English |
Rated | Teen |
Item model number | VR-63212-5 |
Is Discontinued By Manufacturer | No |
Item Weight | 2.4 ounces |
Manufacturer | Sega of America |
Date First Available | March 28, 2017 |
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Product Description
The Valkyria, the embodiment of death, is returning to the battlefield in Valkyria Revolution, and players will have to do-and sacrifice-whatever is necessary to liberate their homeland. With an engaging story full of political intrigue, a battle system that mixes real-time combat and tactical strategy, a gorgeous visual style, and more, the game will immerse players into the frontlines of a desperate war. In the wake of a revolution, Jutland's elite soldiers, the Vanargand, must band together to defeat the Ruzi Empire and stop death itself-the Valkyria. This grizzled anti-Valkyria squad is equipped with advanced mana weaponry and has the powerful ability to wield ragnite spells to combat this terrifying threat. The unit is comprised of soldiers who have a high affinity for ragnite, and even Jutland's own Princess Ophelia has joined the ranks. The princess carries the utmost love for her country and has answered the call of duty to liberate those who are suffering from the Ruzi's tyranny. However, Amleth Gronkjaer, the commanding officer of Vanargand, hides a terrible secret. Is he friend or foe to the country he has sworn to protect?.
From the manufacturer
Valkyria Revolution
Sega of America Inc.
In the wake of a revolution, Jutland's elite soldiers, the Vanargand, must band together to defeat the Ruzi Empire and stop death itself—the Valkyria. With an engaging story full of political intrigue, a battle system that mixes real-time combat and tactical strategy, a gorgeous visual style, and more, Valkyria Revolution will immerse players into the frontlines of a desperate war.
Equipped with advanced mana weaponry and wielding powerful ragnite spells, this grizzled anti-Valkyria squad will charge head on to combat the terrifying threat of the Valkyria. However, Amleth Gronkjaer, the commanding officer of Vanargand, hides a terrible secret. Is he friend or foe to the country he has sworn to protect?
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers find the emotional impact of the video game to be negative. They mention that the combat is drab, clunky, and makes the game unplayable. Opinions are mixed on the storyline, and visual quality.
AI-generated from the text of customer reviews
Customers are mixed about the storyline. Some find it interesting enough, heavy on the story, and amusing. They also say the concept behind the game is great and reminds them of a Dynasty Warriors game. However, others say the story is drawn out and completely unnecessary for story progression. They say the dialog is awful, bland, and unexciting.
"...is, like Chronicles, very cohesive, with both significant attention to leitmotifs and sufficient development to not overuse those motifs...." Read more
"...but honestly you can't help but feel horribly bored by the lack of anything going on...." Read more
"...The story itself is good, but the presentation lacks in so many areas it might be difficult to tell you're experience what amounts to a pretty good..." Read more
"...This is obviously a very story driven game. In the six hours, I have only done I think 4 missions...." Read more
Customers are mixed about the visual quality of the game. Some mention that it has an interesting style, while others say that it's poorly rendered and bland.
"...The art style is great. I don't have a problem with it despite some others did.-..." Read more
"...The story itself is good, but the presentation lacks in so many areas it might be difficult to tell you're experience what amounts to a pretty good..." Read more
"...and the graphics while less unique to the first game, still look pretty nice...." Read more
"...art style is almost the same as the other Valkyria games... the models look worse than the first two games (didn't play the third one(?))..." Read more
Customers find the emotional impact of the game to be negative. They say the story breaks the flow of battle, the combat is drab, and the combat system is clunky. They also mention that the battles can give a repetitive feeling, and that the game is somewhat flawed. Additionally, customers also complain about the long waits between battle actions.
"...This makes tense situations lack intensity, emotional situations lack emotion and often you get the sense that the only reason these abrupt pauses..." Read more
"...stars on the cutscenes/gameplay balance and the fact that the scenes can't be sped up through the x button...." Read more
"...n't pick this up if you are expecting an excellent, but somewhat flawed action-strategy game like the other 3...." Read more
"...It is action-oriented(hack/slash) but does employ different tactical aspects such as allowing players the ability to command allies, shoot guns/..." Read more
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As a first disclaimer: do not go into the game expecting:
1) ...gameplay similar to Valkyria Chronicles--this is an action game with some strategic elements and strong RPG elements.
2) ...an anime game, such as found in the Tales series, complete with character-driven arcs.
3) ...a good-versus-evil story in which a little nation repels a tyrannical would-be invader.
Setting aside the first point as sufficiently explained, what sets Valkyria Revolution apart from other JRPGs is its story. By this, I do not mean it is particularly well-written--it has pacing issues in the mid-to-late game, and early dialogue comes off as very forced. Even with these flaws, though, the story impressed me with how objectively it presented morally ambiguous characters. Is Amleth, the main character, a traitor or a hero? Is the antiwar politician Lindegaard a weasel loyal to Ruz, or a patriot who sees through the senselessness of war against a superpower? Is the Ruzi emperor Klaudiusz a megalomaniacal tyrant, or a cool-headed imperialist trying to compete on the world stage? Is Princess Ophelia a naive girl who, stuck in a foxhole with an amoral monster, grew loyal to him? Or is she sage beyond her years, and her unilateral decision-making is a natural course for a born leader?
Unlike in a typical JRPG, these questions aren't answered either by conveniently unambiguous writing or a biased point of view. Instead, the player (through the eyes of an objective historian in the game's frame story) is left to make his or her own conclusions. Outside of a single character arc--that of Maxim--the game does no proselytizing about philosophy, ethics, or morals. It presents various ideas that can be taken or left, and the frame story explicitly questions many decisions the main characters make.
Those parts of the game which CAN be compared with other RPGs compare favorably. Its soundtrack is, like Chronicles, very cohesive, with both significant attention to leitmotifs and sufficient development to not overuse those motifs. The English voice acting is notably good, even when the dialogue fails. (For those Japanophiles out there, there is a Japanese voice track available as well, although I can't comment on it. Maaya Sakamoto plays the Valkyria, which I'm sure is an excellent fit.) While the art style struck me as odd at first, it did grow a bit on me.
I enjoyed the combat and progression systems. The combat feels much more like a "tactical action game" than an "action strategy game", though, so don't be misguided by the connection to Valkyria Chronicles.
Overall, Valkyria Revolution perfectly blends the human, character-driven conflict typical of RPGs with an almost realistic ode to historical large-scale conflicts. I think the game is worth checking out if you are interested in a very different sort of RPG experience. If you're looking for something "classic," or to expand your beloved Valkyria Chronicles universe, this game may not be for you.
Revolutions is a game that focuses on Jutland. A land that has been at odds with Ruzhien. The nation of Jutland decides to fight for their own freedom from Ruzhien. The story is framed as being told by a professor, but centers on the character of Amleth more than anyone, who is out for revenge. The sounds like the most basic story setup in the world, but Valkyria Revolutions actually has a pretty good and rewarding story. It has political intrigue, drama and betrayal. The characters are often charming and relatable. It's just a shame the story isn't presented very well at all. The story itself is good, but the presentation lacks in so many areas it might be difficult to tell you're experience what amounts to a pretty good story.
To begin, the voice acting is a little shifty. Various characters speak in a monotonous tone, but what really makes it head scratching is how often the characters pause unexpectedly in dialog when delivering lines. This makes tense situations lack intensity, emotional situations lack emotion and often you get the sense that the only reason these abrupt pauses happen in dialog is because the game is loading the next line or cut. Several of the games cutscenes are also interrupted by loading screens in areas which a PS4 game should not have to tax itself with load times. Where as most games find a way to transition smoothly from one scene to another, Valkyria Revolutions always has to load. The load times themselves are not bad, but the frequency with which the game must load is a problem. It interrupts the flow of an otherwise good story and often times stops the momentum the story has going dead in its tracks. This includes moments where it might have to load a scene being shown from a different angle. In one instance I saw my characters talking, then the game loaded, showed a panning shot, loaded again, showed the villains talk for a few minutes, loaded again, back to my characters, loaded again, showed my characters from a different angle, loaded again and we saw other characters talking. That's five loading screens in a span of only five minutes. Where as most games opt to use fade ins and fade outs to mask loading times, Valkyria Revolutions does no such thing. It never uses any creative techniques to mask its load times and there are SEVERAL cutscenes throughout the game. This is a game that, cinematically at least, lacks a lot of polish.
This is also seen in how characters move and animate in cutscenes as well. They just aren't lively in anyway. Their animations look stiff, most of them assume only one pose during scenes, and the awkward pauses in dialog make these moments even more noticeable. And for a game that has so many scenes to show us, there's a strange lack of background music in many of them. If there was more background music in cutscenes I might not have even noticed the awkward pauses in dialog. There's a gem of a story hidden in Valkyria Revolutions but it's marred by these glaring faults. Again, however, it is more how pervasive these faults are more so than them just appearing. If the game loaded less frequently, the "Now Loading..." screen wouldn't be bothersome. If there was background music, the dead air in cutscenes would hardly bother me either. The game's story begs to be taken too seriously for the pervasiveness of these issues. The worst part, though, is that because of how sluggish and awkward dialog is presented you WILL be reading the dialog faster than the characters talk. But you can't skip lines of dialog if you read faster. Unlike say... Tales of Berseria, Valkyria Revolutions has you watching every last moment, but they're presented so stifly you'll wish the game had more gameplay to break up the cutscenes or at the very least that the cutscenes had more energy to them. I would surely not mind so many cutscenes if they were well voiced, well animated and had some heart to them. There are genuinely good moments in Valkyria Revolutions story, but they're few and far between largely because the presentation is so shoddy.
One would think the gameplay would more than make up for this, but not exactly. Rather than utilize the innovative tactical combat of Valkyria Chronicles, Revolutions opts for a more Dynasty Warriors like approach. You mostly run around hacking and slashing at your enemies on the field. You can use magic, or switch between your AI characters, but largely you will be running around the field hacking and slashing. The game will hardly present a challenge, though. Most enemies won't see you coming, and more than that, most of them hardly do any noticeable damage. Most missions are easily completed in a matter of minutes thanks to enemy AI that doesn't put up a fight. While encounters with bosses can be difficult, there isn't much in the way of strategy here. You can cast magic, throw grenades or shoot guns, but all of these options feel rather ineffective when compared to your melee weapon. Guns in particular feel useless because they neither do as much damage, nor are as accurate as your melee weapons. The limited supply of ammo you have in them will ensure you don't use them as much, but using them is the only time the gameplay comes close to its brethren. While magic and grenades are far more useful, there just aren't many moments when combat calls for their use. Likewise, while guns aren't very powerful, magic and grenades are. While those are also in limited supply, it's not hard to make use out of them.
So there is variety in the gameplay, but the game doesn't do a lot to encourage players to play that differently. Dynasty Warriors can get away with this approach because it's fast paced and arcade like in its style. Valkyria Revolution, however, is fairly sluggish in its gameplay, and is a spinoff from a genre that has often required a far more meticulous approach. Slow paced gameplay can most certainly work in games. The original Valkyria Chronicles or any tactical RPG shows just how well slow and methodical can work. Valkyria Revolutions is slow, but it is most certainly not methodical. But even combat is also interrupted due to dreaded load times. You'll have to go to certain objective points only for the flow of gameplay to be broken up by a "now loading" screen, a cutscene and a "now loading" screen to return to your characters. Even Dynasty Warriors figured out a way to mask the loading and make the transition feel smooth as far back as its second installment.
Technologically, Valkyria Revolutions isn't a great game. This even pertains to its visuals. I can appreciate the art style, but a lot of the environments are rather bland and empty. It has an interesting style, but it doesn't do much with it, and that's a shame. A game need not be a graphical powerhouse to be engaging visually, but it would be nice to see developers really utilize the style they've got to really bring the world they've created to life. Valkyria Revolutions rarely does this. Like everything else, it's not really bad, but it is far less pervasive than the problems with the presentation of its story. You'll settle in to the game's visuals and not really mind so much. Likewise, when you actually get to hear music it's a great soundtrack. If there's one thing Valkyria Revolutions provides that I have no criticisms of it's the soundtrack. It's a beautiful soundtrack. While there isn't music heard much during cutscenes, it plays a lot in battle and it's great music.
It's hard to judge Valkyria Revolution. It may seem like it falls short in comparison to the Valkyria Chronicles series, but really, it just falls short on its own. Not because it's an actively bad game--it isn't. But it is pretty close to being the definition of mediocre. There is a lot of potential here for a good game, it just never lives up to it. There's so much the game does that is never really bad, you just get the sense that there's little reason they couldn't have done it better. The story in the game is good, but it's presented in such a sloppy manner you may not realize that it's good. The gameplay is competent, but sluggish and doesn't encourage the player to play in a variety of ways. Much of what Valkyria Revolutions does is competent... it could just be better.
Top reviews from other countries
El envió fue buen llego antes de lo pensado el empaque llego bien pero un poco dañado la caja externa del producto pero lo interno llego sin daños y el disco en su lugar.
Nor do I think the battle system is bad. It is actually really good. Different, but good. There is actually a great deal of strategy involve, much more then I initially though from what I had read (that compared the game to Dynasty Warrior) so it is NOT only a simple Hack & Slash. It actually as very little to do with Dynasty Warrior. It's a pretty unique system, and I really like it for it! There are some aspect of the battle system that could have been better, but I'm having too much fun to actually care.
As for the rest, the story is amazing, as is the soundrack (made by renewn composer Yasunori Mitsuda, (Chrono Trigger, Chrono Cross, etc.) And I absolutely love the graphics! They look like a live paint! Pictures don't give them justice.
As for the voice over, I played in Japanese and I think they are really good. I dont know about the english voice over.
Give this game a chance. If your open minded or have never played another Valkyria game (you have no unreasonable expectation) I believe you should like it. I know I did! :)